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This is our new testing blog. I use the plural because I hope it will become a collaborative effort. I plan to discuss testing, software development in general, or anything I decide interests me.

Thursday, April 1, 2010

Darn Cheating Gamers!

We asked around to find out what the philosphy of our co-workers was when it came to using cheat codes in games. The results were quite illuminating :




There seem to be two main groups - those who use cheat codes (for a variety of reasons) and those who think using cheat codes is...well... cheating.


One interesting thing was the same justification was used by two people for opposing view points. One said that "Developers designed the game to be used without cheats, so that is the only right way to play it" the other said "Developers added cheats to the game, so they must intend them to be used"

No-one was willing to admit to EVER using cheats in multi-player scenarios - unless, of course, the game was defined as a 'no holds barred' cheat-o-rama. Even then, the purists among the group were opposed to the idea.






We found as we collected responses that we had to protect our sources a bit. Those who feel most strongly about not using cheats were very interested to know who was on the other side of the fence. It started to look like someone might get beaten up - or worse, fired.

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